About the event
With tight budgets & headcount freezes, how are Design leaders upskilling & optimising teams through mentoring, development, & AI?
This was the focus of our our latest Design roundtable, led by Product Design Director Orly Golan alongside 12 fellow Design leaders:
Orly Golan - Director of Product Design at Psyomics
Malwina Fojcik - Product Design Manager at Tide
Jordan Rolph - Senior Product Design Manager at 9fin
Venessa Bennett – Global UX Director at Dye & Durham
Jem Wakeman - Head of Product Design at Cuckoo
Sam Walker - Head of Design at UnlikelyAI
Charmaine Wyland – Former Director of Product Design at Gumtree
Matt White - Former Head of Product Design at Zoopla
Josephine Lie – Head of Design at Trainline
Max Fumagalli – UX Director at Beauty Pie
Angel Shen – Lead Product Designer at Raft.AI
Jacek Rebkowski – Lead Product Designer at Depop
Nicolas Holzapfel – Director of Product Design at Sylvera
Key Takeaways:
1. A Clear Product Vision is Non-Negotiable
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A strong vision helps teams prioritise, innovate with purpose, and fix operational gaps.
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Without it, teams often default to optimisation only, risking innovation stagnation and neglect of critical issues.
2. Admin Efficiencies
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Tools like Dovetail, Granola, and NotebookLM reduce time on transcriptions, summaries, and synthesis.
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In some cases, these tools replace the need for junior support roles.
3. AI-Enhanced Design
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Figma plugins and tools such as Builder.io, v0, and Lovable accelerate early design work by:
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Converting screenshots into mockups
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Auto-generating responsive layouts
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Time-saving is the key ROI—but over-reliance risks skipping discovery and losing touch with the real user problem.
4. Research Support
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AI is being trialled for summarising research and benchmarking competitors.
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Tools like Maze and Wondering are used for interviews, but concerns remain over synthetic users and the loss of human/emotional cues.
5. The Risks of AI in Design
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Loss of process: Teams jumping straight to polished outputs, skipping research, framing, and iteration.
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Skill erosion: Foundational design and strategic skills risk decline.
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Tool bias: Choosing tools for UX/tone rather than capability or fit.
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Platform dependence: Reliance on low-cost tools could backfire if pricing rises or platforms consolidate.
6. Growing Skills Gaps in Design Teams
Emerging gaps include:
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Branding & Visual Craft: Typography, colour theory, and brand principles becoming rarer. Strong craft skills differentiate teams from “blandified” AI outputs.
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Storytelling: Articulating the why behind design decisions.
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Research & Ops: Time constraints are pushing research and system maintenance off the list.
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Process Discipline: Teams jumping into tools like Figma before clearly defining problems or user needs.
7. Upskilling Without Hiring
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Buddy systems: Pair designers with complementary skills for project-based knowledge sharing.
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Learning blocks: Block time during dev slow-downs for design hygiene and skill-building.
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Hack days/weeks: Dedicated time to tackle specific problems and prototype.
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Back to basics: Encourage sketching, writing, and whiteboarding before designing. Try Amazon’s one-pager/mock press release method.
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Cross-functional learning: Designers and PMs explore AI tools together to build shared understanding.
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Prompting courses: Teams that master prompting unlock AI’s full potential—invest in training and knowledge-sharing.
If you're interested in hearing more about the Design Leadership community we’re building or have a challenge you’d love to explore with a peer group then reach out to our Design specialist, Megan, at meganm@burnssheehan.co.uk.
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